In this project, I modeled, rigged, and animated a Sharkpup character, based off of the stuffed animals sold by web artist Nekoama. This project allowed me to refine my skills in modeling against a reference, rigging a skeleton - especially for a character model that does not look or move like a real-world creature, and painting skin weights in order to determine what parts of the character model move with each joint.
Umhlanga Sunrise Skydome - https://polyhaven.com/a/umhlanga_sunrise
Nekoama's Instagram - https://www.instagram.com/nekoama/?hl=en